The Harbinger’s Path: Chapter 2 Launch | June 23, 2025

Crop showing Trahearne, Malyck, and Amaranda the Lonesome from Guild Wars 2. The panel depicts the moment when Amaranda discovers she feels no presence of the Dream within Malyck.
The Harbinger’s Path } Page 1, panel crop

The first page for The Harbinger’s Path: Chapter 2 is now up! 

This was the first page I finished for chapter 2. I finished it a while ago, and have been working on finalizing the rest of chapter 2’s pages since. Because of this (as I should have foresaw) – when I saw the page yesterday, I saw several things I wanted to adjust. 

The main things I wanted to change were the colors, values, and contrast – because when I was previewing the page with the final page from chapter 1 yesterday, I thought the color schemes clashed. I suspect the original version might be more pleasant “illustratively,” but I’m fairly certain the revised version flows better visually when these pages are read sequentially. 

I’ll post both versions below to compare: 

If the images look similar, try clicking one and flipping between them a few times – this should make the differences more apparent.  

As with the first chapter, I’ll also note down the updates here at the tail end of this post – primarily for myself, as it’s helpful for me to see the sorts of updates I need to plan for when handling the logistics of this type of project. It’s also kind of fun to keep a record to look back on down the line. As well, with how fast-paced (and outlandish) things are nowadays, time has a way of slipping by so quickly. If I don’t note down what I did at the time, the memories of what I was even doing at the time are so easy to pass by, or even forgotten. Pages like this post and the physical notebook are ways to help slow me down, and keep track of how much or how little I’ve been able to do – because when I don’t, it often feels like I’m doing very little,. Or that the amount I’m doing is moving along at this glacial pace. Which is still arguable, but at least when I keep track of it, it helps remind me of the small victories. Like posting this page today. :D 

Further Thoughts 

Adding a few more thoughts I wanted to note down here later in the day – I think I need to preview how pages look on the website earlier than when I’m ready to post them. Even though I can browse through the pages in my files, flipping through them on the website feels different. 

Maybe it will only be for this chapter page – because I hadn’t yet tried paging through Chapter 1’s final page and then to Chapter 2’s first page. In retrospect, this was silly not to do. It made me immediately see a number of things I wasn’t satisfied with in the original version, and know what to change to add cohesion. 

As well, I’m doing this with page 2 for Ch2 now – and it helps a lot seeing how it reads when flipping from page 1 to page 2. Maybe this is one downside to working on the pages as spreads – it doesn’t give me that “webcomic” page-by-page experience. Which is important to me that it flows properly, since it’s the primary way (I hope) the comic will be viewed. 


Comic & Site Updates Log (Ch2)


June 23, 2025

  • Chapter 2, page 1 posted. 
  • Slight UI adjustments: 
    • Added a “Latest Updates” anchor link to the page index.  
    • Added additional navigation to chapter 2’s pages. 
    • Reduced the footer font size for all comic pages to be less obtrusive on mobile. 

June 25, 2025

  • Chapter 2, page 2 posted. 

June 30, 2025

  • Chapter 2, page 3 posted. 
  • Adjusted the updates portion of the Harbinger index page layout to improve readability. 
    • Headers are now aligned to the left, instead of centered. 
    • Added “Latest Update” and “Previous Updates” sections. 
    • Moved the “page updates posted on…” section to below the most recent update, instead of at the bottom of the page. This is for improved visibility on mobile. I might move it back down during shorter updates – it was mainly looking a bit messy and confusing having it all the way at the bottom, above the art gallery. 

 Add-on Updates: June 30, 2025

  • Slightly updated the art for page 3 (small touch-ups). 
  • Page index UI update: 
    • The “page updates posted on…” section now only shows on mobile! This was my preference as the desktop version has the links on the sidebar – which disappears on mobile, along with those links. Really glad this cleans up the desktop layout, while keeping the functionality on mobile. :) Hopefully I will not forget the links are there on mobile, since I still mainly use the site on desktop (phones are not ergonomic! I don’t understand how people can use them for so long comfortably). 

July 7, 2025

  • Slight updates to the Harbinger index page layout to improve readability. 

July 9, 2025

  • Slight updates to page 6’s art – touched up Malyck’s arm pose to be more correct. 

July 14, 2025

  • Slight updates to page 7’s art.
    • Touched-up Trahearne’s pupils in panel 2 to read more clearly as intended at web resolution. 
    • Sharpened small detail text for improved legibility. 

Add-on Update: July 14, 2025


July 27, 2025

  • Slight typography adjustments to Harbinger’s index page. 
    • Aims to improve legibility. 
    • Some additional changes will go live when the new page (Ch2, Page 11) is posted later today. Decided to make all changes live now! 
  • Replaced the previous “page updates posted on…” section with “Fun Stuff” section. 
    • Now displays on on all views, both desktop and mobile. 

August 1, 2025 

  • Reduced top page text for individual comic pages on mobile-only, to increase screen area for certain pages. 

August 18, 2025 

  • Slightly touched-up the title pages for both Chapters 1 and 2.

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Guild Wars 2 Commission | April 4, 2025

Guild Wars 2 commission commemorating the characters' owners' anniversary! Shows two characters standing beside each other, one wielding Bifrost, the legendary staff, and the other holding the Flameseeker Prophesies, the legendary shield.
Guild Wars 2 Anniversary Commission

Guild Wars 2 commission to commemorate the characters’ owners’ anniversary! This one was commissioned several months ahead of time for a surprise gift, and I’m excited I can show it now.

It’s painted in the “Speedpainting (Tier 3)” style.

Initial sketches to choose the idea. Several thumbnail ideas with notes are shown.
Initial sketches to choose the idea.

After reading the commissioner’s description for what they’d like to see, I had four initial sketch ideas.

In-progress stage after the initial sketch idea is chosen.
In-progress stage after the initial sketch idea is chosen.

The painting in an in-progress stage after the initial idea is decided upon.

With support from ArenaNet.

“Don’t Listen” | Corveil Portrait: February 19, 2025

"Don't Listen" | Corveil Portrait Illustration
“Don’t Listen” | Corveil Portrait Illustration

Edit: March 2, 2025

Moved all the edits log to the end of this post to make the post read more easily. :)

Original post below:


Here’s an illustration where the original sketch was from a long time ago – November 2023, in fact! I’ll add a crop of that version at the end of this post.

This painting has a loose idea behind it, but it is primarily meant as one of the front portraits I seem to do of my characters every now and again. I believe with this one, the initial drive was to paint Corveil’s current design, which I had been tweaking here and there at the time. He originally had hair on the darker side, which I decided to change because too many of my characters were looking similar. I tried him with much lighter hair for a while, which I thought worked better for him, but didn’t completely fit.

For a bit now, I’ve been drawing him with something in-between – still fairly light, but a more warm grey or ashy, light brown. Though it’s probably not noticeable in this piece, specifically, since I did add more shadows for contrast. Haha.

I have a few alternate and earlier versions of this one I’m still considering, which I’ll add below:

Earlier in-progress version before adding more contrast.
Earlier in-progress version before adding more contrast.

This is also an even earlier version, before I added more contrast. I sort of like the softer look here.

The initial idea and some additional thoughts in the full post below:

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Malyck Pencil Sketches | February 5, 2025

Finished pencil drawing of Malyck.
Finished pencil drawing of Malyck.

Edit: February 6, 2025

I decided to refine the Malyck drawing a bit more, seen above! I since wrote on the following page, and there was quite a bit of see-through. I tried to remove it as best I could digitally, but it makes me consider acquiring a pencil board in the future. There is a Hobonichi pencil board I was eyeing the other day, and looking for an excuse to justify its purchase… haha.

Anyway, since I ended up adding more to it today, I changed the date on the drawing to today’s.

Original post below:


Malyck pencil sketch
Malyck pencil sketch, pictured with my beloved Staedtler 0.3 mm drafting pencil

Did a warm-up sketch of Malyck earlier today, initially with the intention of inking it. I’m very out of practice with clean pencil drawing – I mainly use one for jotting a quick note or a rough sketch idea, nowadays – but I was enjoying using it a lot today. And ended up adding more to it in pencil instead, which may or may not have been to its detriment. I’ll try an ink test another time. :)

Earlier version of the sketch.
Earlier version of the sketch

I was going to leave the sketch like this, before deciding to draw on it a little more and ending up with the sketch at the top of this post.

I love working with mechanical pencils, and it used to be the medium I used the most often. I still use one (the Staedtler 0.3 mm drafting pencil is a thing of beauty, and incredibly durable), but it’s more infrequent than I’d like. I mainly use it for jotting down quick ideas, and not finished drawings. Maybe I’ll try doing some cleaner sketches this year.

With support from ArenaNet.

Lilly | Guild Wars 2 Commission

Recently finished this GW2 commission for Rafael! His character, Lilly, who is a bloodstone-themed elementalist!

Initial sketch ideas! I had several ideas come to mind based on Rafael’s description for Lilly, as he had a specific mood and personality in mind for her portrait. I always love working from a written description. It’s very satisfying to imagine what a character’s personality is like, and then try and reflect that outward in their visual portrayal.