Guild Wars 2 Charr Commission Process: Salorast

Guild Wars 2 Charr Commission for Salorast

Process blog post for a Guild Wars 2 Charr commission for Salorast!

Early sketch idea.
Sketch revisions & blocking-in the major forms.
In-progress crop from during the painting stages of the commission.
The finished painting.

Thanks again to Salorast for commissioning me!

Guild Wars 2 Commission Process: Bou & Dali

Below is an example of my commission process. 

For additional examples on this blog, browse the “Commission Process” category here.

Process post for a recent Guild Wars 2 commission completed over the summer! This piece features Bou & Dali’s GW2 norn characters.

Initial thumbnail composition sketches.

I began by sending Bou & Dali several sketch compositions, based upon their initial description & character references sent to me 

Sketch variations/revisions after receiving client feedback.

One of the rounds of sketch revisions upon hearing client feedback.

The sketch before starting the painting process next.

I cleaned-up the sketch a bit more, before sending it to the client for approval before beginning the “painting” stage of the commission process.

In-progress step during the painting process.

Here’s an in-progress image from during the painting process.

In-progress close-up of the Herald norn character.
In-progress close-up of the Druid norn character.
The finished piece.

Thanks again to Bou & Dali for commissioning me!

Guild Wars 2 Art Compilation


Similar to the Trahearne & Malyck compilation post, I thought it might be fun to compile a post to house the Guild Wars 2 artwork I’ve made over the years. Like the previous post, this will be kept updated. Hopefully this might become a little archive that’s easy to browse.


GW2 Commissions | Charr | Tengu | Sylvari | Everyone Else | Sketches

Trahearne & Malyck


GW2 Commissions


Charr

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Tengu

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Sylvari

If you’d like to view only my Trahearne & Malyck art, I’ve organized them on their own page.

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Everyone Else

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Sketches

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ZBrush Sculpts & Sculpt+Paintings

I really enjoy using ZBrush as a kind of digital maquette – it was fun to explore the possibilities for Vaknaa’s design this way. Particularly with her head crest feathers.

The above painting is painted over a rough sculpture of her.

This is another sculpt+paint of Vaknaa.

The rest are sculpt+paintings of Aurelle. The hair is very inspired by Entei Ryu’s work as mentioned in the previous Blender post! Her work is elegantly gorgeous and greatly inspires me.

One more sculpt+paint of the same model. Below is the unpainted model on its own.