
This page already has color, but I’m doing some line cleanup – one of my favorite panels to draw for this page. :D
Slightly older version in the full post:
Edit August 13, 2025: Added the fullbody WIP composition!

Anatomy practice! I’ve been practicing drawing anatomy construction from imagination this year, and this is one of those practices. So, please forgive me for any anatomical inaccuracies, as these are for practicing this type of anatomy construction drawing from imagination.
I’ve been having fun running around in the “Untamed” build for my ranger, which I never knew how fun a spec it is to play (mainly because of the amazing vocal lines Brandon Bales recorded for it, haha – but also the main “unleashed” hammer skill is so fun and satisfying!). It gives me an excuse to finally use my favorite hammer skin – “Onus” – which I’ve never used before because I haven’t enjoyed hammer skills on any character prior. I believe it is also a Halloween skin – so perhaps hopefully I can finish this drawing by this Halloween!
Here’s the full composition:

I also figured out a better way to draw chains with this drawing – when I’ve drawn chains for commissions before, I made a chain brush. I was too lazy to find or recreate that brush again for this drawing, and this time I just drew them manually – but surprisingly, this ended up being both quicker than when I used to use that brush, and I also like the visual result more. I remember the chain brush I made always had this uncanny “too even” appearance, which I then had to spend time making the links look more organic.
With just drawing them with a regular round brush now, it naturally lends itself to an organic feel. (Of course, perhaps now it might be not even enough. Though between the two, my personal preference is a little too organic versus too inorganic or stiff).
And a few extra/earlier versions in the rest of the post below:
Progress shot of Corveil from a longer painting. I have a few personal work paintings/illustrations that have been hovering at this ~90% progress state for a while. I keep telling myself I’ll finish them after I make some progress with the comic, but I’d like to try and figure out a way to work them alongside the comic, as I am becoming impatient with how long they’ve stayed in this not-quite-but-almost-finished state, haha.

I’ve had this drawing of Arquel around for several years, that I first did during one of the days for “Paint-ober” in 2021. This was a daily painting challenge I made up for myself during October of that year (if it existed prior, I don’t think I saw anyone participating that year). I was inspired to try this challenge by the ubiquitous “Inktober” which used to be in vogue years back. Ironically, I decided to do my own, non-ink challenge at the time, because I didn’t have interest in doing line or “ink” drawings back then. Oh, how making comic pages has transformed me! Haha.
I’ll always adore painting, of course – it’s still what I am more comfortable with. Anyway, I always liked the concept behind this Paint-ober Arquel painting – I mainly thought the color palette turned out in a pleasing way. I intended to finish the painting after the month-long challenge, and I did fuss around with it here and there, afterward.
Below are the original and an earlier version:
My dilemma with this painting is it always felt like it was “almost there” to me, but never “there.” I felt that with the original drawing, and also with the 2023 version (this version is how the file looked when I opened it today). This caused me to set this painting aside for long stretches of time, and dabble with it infrequently – with years-long stretches, apparently!
I had the random urge to revisit it again today – from the filename, for the first time since 2023. And now, there’s the current 2025 version, at the top of this post.
I still don’t think it is “quite there,” but each time, I think it’s veering closer. These paintovers are fun for me, though rather self-indulgent, as it would probably make better sense for me to start a new painting of the same idea, at this point. But, I am enjoying fiddling with this painting now and again, because I enjoy seeing what I would do differently each time, compared to the last time I opened the painting. The 2023 version I started approaching faces differently – slightly more defined forms and shadows – which I think is further developed in the 2025 version today. Today’s version also had much higher contrast compared to how it looks now – I might update this post with that version to compare.
And here it is:

There are some things I think might work better in this version, but I’m leaning toward exploring more of the subtler, more atmospheric tone of the one at the top of the post.
Edit July8, 2025:

Wider crop showing the hat-wearing six-eyed bird, who I think is a crow, though I’m not 100% certain.
Original post below:
Painting WIP of “Jinu” I may or may not finish. Friends convinced me to watch Kpop Demon Hunters over the weekend, and I didn’t expect to enjoy it as much as I did. Beautiful artistry and quite a wholesome flick. Jinu was my favorite character, and so I shouldn’t have been surprised by what became of him by the end of the movie, haha.
These are 100% zoom crops from a full-body painting, but if I finish it, I’ll probably keep it cropped (though a wider one than this), because this began as an unplanned sketch, and I’m not the biggest fan of the full composition .
Between Trahearne and Jinu, I seem to be partial to amber eyes, haha! Corveil as well, to some extent, though I imagine his eyes being tinted a bit more toward a darker orange than Trahearne’s or Jinu’s (and, I have been recently contemplating changing them).