Edit August 13, 2025: Added the fullbody WIP composition!

Anatomy practice! I’ve been practicing drawing anatomy construction from imagination this year, and this is one of those practices. So, please forgive me for any anatomical inaccuracies, as these are for practicing this type of anatomy construction drawing from imagination.
I’ve been having fun running around in the “Untamed” build for my ranger, which I never knew how fun a spec it is to play (mainly because of the amazing vocal lines Brandon Bales recorded for it, haha – but also the main “unleashed” hammer skill is so fun and satisfying!). It gives me an excuse to finally use my favorite hammer skin – “Onus” – which I’ve never used before because I haven’t enjoyed hammer skills on any character prior. I believe it is also a Halloween skin – so perhaps hopefully I can finish this drawing by this Halloween!
Here’s the full composition:

I also figured out a better way to draw chains with this drawing – when I’ve drawn chains for commissions before, I made a chain brush. I was too lazy to find or recreate that brush again for this drawing, and this time I just drew them manually – but surprisingly, this ended up being both quicker than when I used to use that brush, and I also like the visual result more. I remember the chain brush I made always had this uncanny “too even” appearance, which I then had to spend time making the links look more organic.
With just drawing them with a regular round brush now, it naturally lends itself to an organic feel. (Of course, perhaps now it might be not even enough. Though between the two, my personal preference is a little too organic versus too inorganic or stiff).
And a few extra/earlier versions in the rest of the post below:

I usually draw sylvari with a human figure first, and then add the sylvari features after. This is just testing how the rough placement for where the bioluminescence would be.
The full composition for this is a full body – maybe I’ll add that to this post tomorrow when I’m feeling less tired. (Edit 8/13: Added!)

More animation timeline familiarization! Just for fun, I’m not sure I’ll animate the final version for this drawing. I’m feeling more familiar with it now, and I’m pretty sure I’m going to add some animation to the final page of chapter 2!
Email Updates (Mailing List)
Want to stay updated, but wish there was an easier way to keep up with this site? I've set up an "email updates" or "mailing list" for this very reason. Check it out below!
New sign-ups currently receive a free PDF for The Harbinger's Path Chapter 1, from my Trahearne & Malyck GW2 fan comic. This version is exclusive to this email list, containing bonus art not currently available anywhere else.
I might change the sign-up bonus in the future, so if you're interested in seeing this PDF, consider joining soon!
You can unsubscribe anytime. Your inbox, your rules!
Or, perhaps RSS is more your style? There exists an RSS for this sketchblog, as well as an RSS for comic projects (currently page updates).
My aim is setting up ways to connect that's more stable than the whims of social platforms. If this interests you, consider signing-up.
Either way, take care and I hope to see you again!
Recent posts:
The Harbinger’s Path: Panel Preview | June 11, 2025
The Harbinger's Path: Print Update #3 - Book Final + Proof Photos! | May 6, 2026
Warm-up Sketch
Cover for "The Harbinger's Path" | A Trahearne and Malyck Guild Wars 2 Fan Comic
Arquel Test Panel | September 1, 2025
Duskbirds Diorama Illustration (WIP) | March 7, 2026
No Comments