Sketch: Leon Kennedy | September 8, 2026

Drawing of Leon Kennedy from Resident Evil: Requiem being attacked by the "Tyrant." The Tyrant is mostly off-camera; we see only a glimpse of his arm and hand, which grasp Leon.
Leon Kennedy from “Resident Evil: Requiem”

“Mr. Leon Kennedy.” 

I drew this in July, shortly after my partner & I finished our first playthrough of “Resident Evil: Requiem.” Not only was this the first RE game I played, it’s both the first horror and shooter game I’ve ever played! While I grew up playing games and have always loved them, I tended toward RPG’s, simulations, and action-adventure games. I was never drawn to shooters or horror games, which makes me want to share how I made my foray into this game (and subsequently RE2r, and just starting RE3r last night!).

Because I’d never played this type of game before, I didn’t quite know what to expect. I expected to die a lot, which I did – but what I didn’t expect is how impressed I was by how well the sequences after you’re defeated are animated. It almost felt like you were being rewarded with a little bonus clip to console you. They are like miniature scenes from a well-crafted horror movie – delightful. That’s the inspiration behind this drawing, which if you’re familiar with the game, you can hopefully guess which sequence I saw a lot of and was defeated several times by. Haha! 

Sometime within the past 1-2 years or so, I happened upon the art of Skelesass (their Bluesky | Tumblr | Ko-fi). I love the expressive quality and draftsmanship of their drawings, though I’m not the most familiar with the IP’s they draw fanworks for. I’d been enjoying their art for a while, when I remarked to my partner how I liked “this RE artist,” and they replied asking if I played Resident Evil. I said I hadn’t, and how I thought it a bit funny I knew nothing about these characters, but that I’d started becoming familiar with a few of their designs through Skelesass’s art. My partner was amused by this, to the extent that when they saw Resident Evil: Requiem during this past “Summer Sale,” they bought it for us to play together. 

More info + variations of this artwork in the full post:

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“Solitary Sylvari” Paintover – The Festival of the Four Winds | August 11, 2026

A single sylvari atop a tall rock pillar. Kites from "The Festival of the Four Winds" float in the far distance.
2026 paintover drawing of the “Solitary Sylvari” from the “Festival of the Four Winds.”

“All these years later and I can still hear its echoes in my head.”
– “Solitary Sylvari” from the Festival of the Four Winds [link to dialogue on the official wiki]

This is one of my favorite festivals in Guild Wars 2! I felt like doing some warm-up drawing yesterday with this paintover to celebrate the annual festival going live today. It isn’t quite a sketch, as I probably spent a good amount of time on the original – but I didn’t on the paintover yesterday, and I wouldn’t call it finished. It’s very rough in parts.

I remember always liking the general idea/concept for this drawing, though there were parts I was dissatisfied with, and I remember being unable to improve on at the time. It was fun seeing what I’d do differently now, compared to when I drew the original. 

Enjoy the festival! I love meandering around the map and taking in the atmosphere. I can end up wandering aimlessly and not realize hours have gone by if I don’t catch myself!

The original 2018 version in the full post, to compare with the 2026 paintover above: 

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