Duskbirds Volume 2: Cover Layout | March 6, 2026

 

 

 

 

I recently learned I will be at another convention next month! (Early April) This one is smaller than Manga Ichiba at Fanime. In my focus with getting The Harbinger’s Path ready for Manga Ichiba, I forgot that I applied to this second convention. Similar with Manga Ichiba, I applied to this one at the suggestion of my indie comics friend. It’s very likely I wouldn’t have applied to either if it wasn’t for her encouragement. Many thanks again to Theresa! :D (Who recently finished her successfully-funded Kickstarter for her comic memoir – which I think you can still support as a late backer!) 

For this second convention, I was surprised last month when I learned I was accepted. I had a brief few days where I was scrambling to see if I could finish the print version for The Harbinger’s Path in time for this early-April convention. After looking into logistics, I decided I did not want to rush Harbinger. I planned Harbinger’s print schedule around Fanime’s timeline. That’s in late May, compared to the second convention in early April – nearly a two-month difference in time. 

Elsium the "duskbird" running to the left.
Elsium the “duskbird.”

After mentioning my concerns to my friend, she mentioned Duskbirds might be a better fit for for this convention. This is specifically a small, indie comics con, compared to Fanime, which has a much stronger emphasis on fanworks. While learning this was a relief – in that I could continue with my original timeline for Harbinger – it created the new situation where I now had to format an entirely new comic I hadn’t been planning to. ‘

I started layouts last month, but finally had a chance to really dig into it today. I was surprised how many comics I had to sort through – I have 42 finished comics for Duskbirds. I culled most of the early ones – many were too messy for what i want to show – but even after doing this, a single document ran up to around 40-45 pages. About 5 of these were due to a “bonus illustration” section I was considering adding. 

This was too unwieldy for what I essentially want to print as a small “zine.” Today, I decided to try splitting these comics into 2 volumes – one for the more “lighthearted” comics, and the other for the more “slightly more serious” comics. The latter which I’m currently referring to “introspective” comics. This is similar to how I categorize them – I have a notebook full of Duskbirds ideas which are separated into “fun ideas” and “serious ideas.” 

It gives me a good excuse to use this artwork of Elsium as the cover for the second volume, as I’ve always been bemused by how distressed he looks in this image, haha. I’m also amused by how retro this font looks with this cover. It’s the same font I use for The Harbinger’s Path cover, which doesn’t give me this feeling at all. I’m guessing it’s the combination of the dark background and larger font size. 

So, which convention is this second con? 

It’s the Peninsula Libraries Comic Arts Fest (PLCAF) this April 4th! If you’re in the area, please feel free to stop by and say hello. 

Okay, now back to book layouting for me! 

GW2 Cerus WIP’s | March 5, 2026

Work-in-progress crop showing my sylvari reaper, wielding the Heart of the Obscure, next to Cerus from Guild Wars 2.
Current WIP crop from yesterday.

Ended up adding a bit more to this Cerus painting I originally sketched during the launch week for Guild Wars 2: Secrets of the Obscure – which launched on August 23, 2023. According to the filename, I did the original sketch on August 29, 2023. I have a vivid impression of the starting parts of this expansion. There was an introduction scene with Cerus I was particularly enamored with. I was intrigued by the darker direction this expansion began with, and I remember having the immediate urge to draw Cerus’s formidable presence with my reaper main.

That drawing was technically always unfinished. I happened to see it again yesterday, and I was reminded of what I wanted to fix with it at the time. Which I told myself I’d do at a later date.

I ended up painting it a bit yesterday for fun, and I think it is nearing a more finished state. I don’t think I’ve posted the full composition anywhere yet. I want to do so when it is finished. In the meantime, above is a sneak peak crop showing how it’s looking now. While below is the original sketch from during that launch week, in 2023. 

Early work-in-progress crop from 2023.
Original WIP crop from 2023.

Eparos WIP Crop | February 22, 2026

Artwork crop showing a kemonomimi character with light hair, light-blue eyes, furred ears, and curved horns. Work-in-progress crop showing “Eparos,” one of the characters from my original setting. Plus a sliver of another character I’ve shown before (though I’m realizing not on this blog), who I’ve since given a more thoughtful, less throwaway name, haha. 

Well, I should show the earlier artwork of him below, then, as well! 

Artwork of a kemonomimi character with rabbit-like ears and a long, fluffy tail.

Closer-up crop of the previous artwork. Cropped about torso height and above.

Cadeyrn Warm-up | January 9, 2026

Loose sketch drawing of Cadeyrn from Guild Wars 2. He wears a crown of golden, glowing vine, as he slouches smugly against twisted thorns.
Cadeyrn Warm-up (Crop)

Super rough Cadeyrn warm-up! I’ve been wanting to sketch the ending portion of Ree Soesbee’s “Dream and Nightmare” passages, particularly the final one describing Cadeyrn after he’s founded the Nightmare Court. The specific portion reads: 

Cadeyrn lounged on his throne with a careless, prideful slouch. A crown of golden vine glittered on his forehead as courtiers bowed and whispered before him, hanging on Cadeyrn’s every word, their eyes as lightless as the space between the stars.

— Source: Dream and Nightmare by Ree Soesbee

I love the imagery this passage depicts, and it’s been on my task list for a while to try sketching some ideas based off it. This is my second (very loose) attempt. Below is the full, uncropped (and very rough) composition: 

Full version of the Cadeyrn drawing shown previously. He sits atop a throne-like tangle of thorned vines.
Cadeyrn warm-up (Full composition)

I thought it might also be fun to play a little with Cadeyrn’s design, namely his outfit. I’m not a huge fan of his in-game armor, but I wanted to try something that is still recognizable as having that as its inspiration (for comparison, this is Cadeyrn’s in-game appearance). I really like how in the Nightmare Court outfit series of armor, there’s a mild sense of lasciviousness, or this air of seduction, which works thematically with their concept of corrupting (or “seducing”) Dream sylvari to Nightmare. 

I also thought it didn’t quite make sense that Faolain (the canonical leader of the Nightmare Court) wears Nightmare Court armor, while its founder wears low-level sylvari cultural armor. From the Grove, no less! This never made sense to me, given how arrogant Cadeyrn is depicting in Ree Soesbee’s writings. (I imagine he might likely have disdain for anything associated with the Grove.) But I do love when concepts are created based off in-game appearances – it’s why often, my favorite games to do fan art for tend toward those with lesser graphics. Because these allow more freedom with how artists can imagine their depictions, and allow more creativity and play among different interpretations across a variety of people. 

That’s the idea behind his alternations here – I tried combining features from the sylvari male version of the Nightmare Court light armor (as Cadeyrn is a mesmer) – mainly by opening the chest, and changing his collar armor to thorns instead of leaves – while attempting to keep the “spirit” of his in-game appearance intact. 

Incidentally, the first sketch I tried was from two days ago, sketched as an even looser warm-up: 

Loose sketch showing Cadeyrn toying with his “crown of glittering vine.”

There are aspects of this sketch I also like. I’m not sure which version I’ll take further – it might be neither, maybe I’ll try a few more ideas! – but it was fun to finally sketch down some potential tries for this idea. 

Finally, the first sketch is also part of one of the “sketchpages” I use for warm-ups – this is how the full page looks: 

Loose sketches | Left, Cadeyrn from Guild Wars 2; Right, Corveil, from my own setting (not GW2)

This page started as as warm-up with Corveil first, on the right, as some anatomy construction practice.