Happy Lunar New Year! | January 29, 2025

Aurelle with a comically-large version of her Rosy boa pet/familiar, which is her favorite species of snake.
Aurelle with a comically-large version of her Rosy Boa pet/familiar, which is her favorite species of snake.

Happy Year of the Snake! I’ve had a sketch of Aurelle with her pet snake or familiar I did a while ago, and today seemed an opportune time to try and add to it.

This is how the sketch looked when I opened it up earlier today:

Initial sketch of the idea.
Initial sketch of the idea.

For reference, here’s how large Julius is normally:

Aurelle putting a tiny hat on a tiny Julius, the name of her little long friend.
Aurelle putting a tiny party hat on a tiny Julius, the name of her little long friend.

I think Julius lost a bit of cluelessness through being painted, but it was fun to go back to it again. I remember I felt stuck, at the time, for how to take the idea forward. I was debating which style I wanted to paint it in. I don’t think I’d take it much further than this, but I hope it works as a small, silly painting.

I’ve been looking at some of my older art, and it made me nostalgic for a type of painting style I used to do more often. The style is more controlled than what I’ve been experimenting with in recent years, which is more loose and expressive. This previous style is also easier for me to do, plus I think it tends to turn out better, or more clear/easier to read, to a viewer. I enjoy both styles, and want to try and incorporate both more this year.

Here’s a fun fact about snakes: Contrary to their common perception as vicious predators, many snakes are quite timid and docile – even friendly. In captivity, if respected and treated gently, many may never show signs of aggression toward their keeper. They key is to learn and understand their natural instincts and behavior, and gain the snake’s trust over time. Though they do not show affection the same way mammalian pets do, it is generally accepted that the highest compliment a snake can show you is trusting you to not harm it. In this sense, this trust might be the most equivalent form of love or affection a snake can show to such a drastically different creature as ourselves.

I did the original line sketch a while ago, but I believe the above paragraph captures part of my thought process when sketching it. I wanted to try and show a calm and friendly snake, more similar to my real-world interactions with them, to contrast with how they are generally portrayed as being vicious and deadly in entertainment media. When I first found this out about them, I was very surprised by how inaccurately they tend to be portrayed. I never knew they were such misunderstood animals, and almost always unfairly maligned.

I also wanted to show that relationship between human-and-reptile, where while the reptile might not not understand “love” in the same way a human might, there can still exist a friendly bond between two species who do not fully understand each other. :)

Aurelle’s long friend is based on the Rosy Boa, one of only two boa species native to the United States (I still think this fact is so cool!). They are primarily found in the states of California, New Mexico, and Arizona, as well as the northern part of Mexico. Real Rosy Boas are quite small snakes, growing to only around 3-4 feet in length (about 1 meter). They are known for their calm and sweet dispositions, and are also considered the slowest snake in the world – clocking in at a respectable 1 mile per hour (~1.6 km/hr).

The Rosy Boa is also my favorite species of snake – in addition to their calm dispositions, I was also initially drawn by their beautiful, yet perpetually confused, faces. The combination is very adorable to me. :)

I’ll put the full painting in the full post (below) – I might touch this up in the future, and I’ll keep it limited to the full post until then.

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Happy 2025!

Kurt, one of the characters from my unnamed project.

Happy New Year! Wow, it’s been a bit since I last updated here. I’ve been meaning to start updating my sketchblog again for a while, and the new year seems like a prime time to start. My plan is to start using this blog as an additional archive for posts I make on social media. Which is sort of funny, as when this blog was first created, it was intended as the main archive, and social media was the secondary avenue – how it switched during the heyday of social media during the 2010’s!

Now, with how turbulent social media has become post-2020 (which I largely think began during the NFT-fiasco, and the nail in the coffin was generative AI images – though BlueSky is now sort of a tentative phoenix rising from the ashes), it’s lead me to pursue keeping this blog updated more seriously than I have in the past.

To start, I’ll post a few of my favorite personal artworks from within the past few months, in no particular order. Mostly of my original characters, and two fan pieces.

The first one above is a painting of Kurt with his original blue hair design, instead of the pale brown/blond he’s had for most of his design. I was practicing some painting techniques with this one, something more smooth than what I usually do. It was a fun experiment, and I’m happy with what I learned from it.

“Corveil,” from the same project as Kurt.

Above is a sketch of Corveil, in a looser style I’m more drawn toward. I really like the looseness, though I suspect it might be a little more difficult to read as a viewer. Though I haven’t posted more anywhere yet, I’ve been developing more about these characters over the past few months. I would really love to create a little story involving them, just small ones to explore their characters. I’ve done several small one-shot comic pages involving them, which are in various stages of thumbnails to flats. I’m not sure which of those I’ll finish – their quality varies immensely – but they’ve felt really rewarding to do just for myself over the last year.

One thing I seem to be forever struggling with is coming up with a name I like for the project involving these characters. I’ve  tried several last year, and I still am not enamored with any of them. I really want to have some kind of name to unify them with, instead of a vague “my characters,” though I’m leaning toward this not being very important right now and that I’m overthinking it.

Trahearne and Malyck from Guild Wars 2 | With support from ArenaNet.

Above is an in-progress crop of Trahearne and Malyck from Guild Wars 2. I really love painting this characters, and I have so much I want to explore with them – which I have plans for later this year. :)

Corveil

Above is a practice painting of Corveil looking contemplative.

Corveil again.

Here’s a sketch of Corveil looking a little malicious. I’m personally fond of this one, though I also suspect this one doesn’t read very clearly.

“Gul Dukat” from Star Trek: Deep Space Nine

And above we have a Cardassian (from Star Trek: Deep Space Nine) study, which I just did today as a warm-up painting. Though I first watched DS9 three years ago – and I even did a small painting of Garak afterward, which I had completely forgotten about (it’s not my favorite drawing, otherwise I would post it here) – but that first watch was as background material I had on while I was working. I had the random urge to rewatch the series recently, and upon a rewatch (I’m in the sixth season now), I realized I had missed so much during my initial rewatch.

There is so much that is lost if you are primarily watching the show while not actively viewing it, as I had – so much wonderful physical and non-verbal acting by the performers which adds incredible layers and depth to their characters. I went into my second watch with The Next Generation as still my favorite Trek (DS9 was the last series of the pre-modern Treks I watched), and by very early on during this rewatch (by season 2 or 3), knew that DS9 had overtaken TNG for me. It is now my favorite Trek, by a long shot (incidentally, TNG is probably now my second-favorite, followed by The Original Series, then Enterprise, and then finally Voyager).

This study is based on the quintessential Cardassian, pioneered by Marc Alaimo – none other than Gul Dukat, of course! After I read how the makeup artist (Michael Westmore) largely based the Cardassian design on Alaimo’s “unusually long” neck, I knew that if I decided to learn how to draw Cardassians, I would start by studying Alaimo’s Gul Dukat appearance.

I really love Alaimo’s portrayal of the Gul Dukat character – there is so much subtlety and nuance to his performance, and his voice has this ASMR-quality to my ears that makes him intoxicating for me to listen to.

I love Alaimo’s/Westmore’s physical representation of a Cardassian so much, that I didn’t want any drawings I do of the character to be a replica. We have seven wonderful seasons to admire their work on the character for that. I knew from the beginning I wanted to try some kind of merger between Alaimo’s physical appearance, and an artistic interpretation of the character. I’ve done a number of “Gul Dukat” sketch studies before this one to try and figure one out – I’m sure this won’t be the end version, but this is probably my favorite result so far.

I don’t think I quite captured his charming malevolence, though I am pleased with how knobby his Cardassian neck turned out.

Recent Sketches + Vaknaa Design Concepts

Happy Thanksgiving! We are likely cooking up a storm in the kitchen right now, but let’s cross-celebrate with a compilation post with a few recent sketches.

Above is a profile sketch practice of Corveil. I was mainly imagining a slightly different shape for the tip and bridge of his nose. Also, his hair was originally toned a bluer hue, but became more grey as the painting progressed. I think I still slightly prefer the bluer tone, but the more monochrome look seems fun to potentially explore.

I do have a story-based reason for tinting his hair more toward blue (it’s probably not too difficult to guess), but still experimenting to see if I like where it goes visually.

This was an Arquel practice painting that was really fun to draw. It didn’t quite turn out the way I was imagining, but it’s closer than past attempts of a similar idea I’ve had for him.

I’ve been experimenting more with Vaknaa’s design, and redesigning her to be slightly more practical. Oh, why don’t I post the very rough sketch sheet I made for her a while back: Main changes are making the head crest feathers more balanced proportionally, reducing their overall size. Same with the horns, and also adjusting their angle to not compete with the crest feathers. I also tried out a few different horn shapes, and this was the one I liked best so far. The most recent painting above deviates from the ref sheet, because I’m still continually adjusting her design to see which works best.

I’ll post a few of the other thumbnail concepts below:

I did an array of sketches, and these were the ones I narrowed them down to.

Here’s the full page of concepts. Not compiled neatly, because I wasn’t intending to show these. But since it’s my blog, I figure why not! My idea for Vaknaa that I’ve been toying with is that I want her & her species to have crests of head feathers, ideally visually identifiable as “feather crests” instead of “head wings.”

I was browsing some old files a few days ago, and nearly forgot that in her very old design, she had outright head wings. Which is a very cool and fun design feature that I always love seeing on characters, but I wanted to see if I could come up with with something that is still distinctly feathery, but more evocative of the crests you see on real birds. I was curious to see if I might be able to come up with a design like this that worked well with the humanoid skull shape.

It’s still an ongoing process that I don’t think completely works yet, but I think I’m getting closer to something I like for her!

Close-up of the painting from further up in the post.

Arquel, Corveil, Vaknaa, & Kurt Sketch Paintings

Crop from an Arquel painting I think might be fun to finish.

Corveil in his fancy new parka. This was mainly an excuse to try out the design.

Corveil in his parka with the hood up.

Arquel practice.

Crop from an Arquel painting I was fiddling with. For whatever reason, I seem to tend to draw the face from this angle when sketching aimlessly.

More experimenting with Corveil’s color scheme.

I was also experimenting with Vaknaa’s color scheme a bit – her original eyes were a dark blue-green color. I was trying out amber eyes with her for a while, and am now pretty settled on giving those to Corveil instead. I was then trying out a more mint color for Vaknaa, but am leaning toward her original darker blue-green coloration again.

This is a paintover of an old Kurt sketch from a few years ago. (It might even be in the archives of this sketchblog, but I couldn’t find it on a cursory search. Which reminds me how I need to improve the search results display for this blog, haha.)

I was curious to see if painting over such an old sketch would have any interesting results, or if it would look noticeably different with my current painting style/skills versus years back. I was expecting disastrous results – but to my surprise, the paintover was an improvement from the original painting.