The Harbinger’s Path: Panel Previews + Release Date | June 4, 2025

Panel preview from "The Harbinger's Path" Guild Wars 2 fan comic. Malyck, one of the main sylvari characters in the comic, extends his arm as he becomes wrapped in thorned vines.
“The Harbinger’s Path” | Panel preview (in-progress / artwork not final)

Wanted to post a few panel previews from the current stage of Chapter 2! I have the majority of chapter 2 blocked out now – what feels like the bulk of the work for me. Progress is going smoothly, more than chapter 1, as I’ve been able to apply everything I learned from doing chapter 1 to chapter 2. Chapter 1 had sort of a haphazard workflow, because I didn’t really know what I was doing – the way I drew the pages was very inefficient. But necessary, I think, for figuring out a workflow that works for me and feels natural. I estimate new pages should be ready later this month. 

Above and below are color tests from yesterday. Below was the initial color test. I liked the contrast of the warm colors, but comparing it with the cooler version (above), I thought the color version was a better fit for this page’s tone and dialogue. 

More colorful version of the previous image. More warm tones are added.
Initial color test for the previous panel preview (in-progress / artwork not final)

I’m using a different method for coloring this chapter’s pages, which I tried on some practice pages for a different project alongside doing The Harbinger’s Path first chapter (Nightmare’s Embrace – a short side-comic about my personal sylvari characters, which I haven’t shown anywhere yet). I really like how the colors for those pages are turning out – they give me a little more control compared to the workflow I used in Chapter 1. 

Monochromatic line drawing with strong light and dark contrast. Malyck extends his hand to the side of Trahearne's jaw, the latter bound by thorned vines.
“The Harbinger’s Path” | Panel preview (in-progress / artwork not final)

This is a panel early in Chapter 2 I like – the composition for this preview is the full panel. 

Detail close-up of the previous drawing.
Close-up of the previous panel (in-progress / artwork not final)

Close-up of the previous panel. 

The workflow I’m using right now is loosely: Layout >> Block-out >> Color or Refinements (order is interchangeable) >> Final Refinements 

Layout = Very loose, messy sketches. Likely only understandable to me because they are incredibly loose (maybe I’ll post examples in the future, though they aren’t anything to look at because they likely won’t be very readable) 

Block-out = Changing the loose layout sketches into readable forms and shapes. The color tests above are the block-out stage with very loose color just added, while the panel below is a little before I’d consider a block-out “complete,” because the shapes for Trahearne’s hair are not fully defined/decided on yet. But I also sometimes leave this to the “refinements” step, when they are smaller details like these, and if I think they will not take me too long to figure out during refining. 

Color = Initial colors. 

Refinements = Refining the block-out lines, as well as any color changes. Maybe this should be two steps, but I’ve been thinking of them as a combined step. 

Final Refinements = Fix anything I’m dissatisfied with in the page at this stage. This is arguably the most important step, in some ways – Harbinger Chapter 1 hovered in the “Refinements” stage for a long time. It was “mostly presentable,” but there were many things on all the pages I saw I wanted to fix or improve. It wasn’t until doing a second “refinements” pass that the pages began to look more finished to me. They’re small changes, but ones that make an impact disproportional to what I’d expect (at least, it was surprising to me how much adding this step improved all the pages for chapter 1). 

Above is just a personal favorite of mine – I really like how Trahearne’s expression is turning out. Doing these pages is forcing me to learn a lot of things about line weight which (to my detriment) I’ve never had a strong interest practicing with very much before, but which has become endlessly interesting to me for some reason this year. 

Malyck Pencil Drawing | May 22, 2025

Update: May 22, 2025

Pencil drawing of the sylvari Malyck from GW2. Black and white drawing on light paper, with a Staedtler mechanical drafting pencil beside it for scale.
Malyck Pencil Drawing | Finished version

I think I figured out what I found displeasing about the original “finished” version of this drawing (the version right below this text), and why I preferred the earlier sketch – it’s likely because I didn’t darken the tops of his eye socks/below his brows, to match the contrast that was in the earlier sketch. I think it gave him the appearance of not having eyebrows, or having too-light eyebrows, which lessened the contrast I liked in that early sketch version.

Changed the date on the drawing to today’s, since it’s a different enough change to me now. Oh! I also meant to mention how the lighting conditions varied a bit through the photos (I’m next to a window) – I tried to adjust the photos to match the drawing as closely as I could to how it is on the paper, and hopefully the lighting doesn’t look too inconsistent.

Original post below:


Original version of the finished pencil drawing of Malyck. The main difference is less shading around his eyes and brows.
Malyck Pencil Drawing | Original “finished” version

Malyck warm-up drawing from yesterday when my hand was feeling stiff. Also, I’ve been practicing my letterforms recently – how does it look? Is it too ostentatious? Haha.

I’ve never been fond of how cursive “L” looks when I write it, which has been a small annoyance throughout the years as both my name and pseudonym begin with the letter. I also have always had messy handwriting, and earlier this year when I started using physical notebooks again, it inspired me to try practicing my handwriting to see if I could improve it. 

To my mild horror, I realized so much time had passed since the last time I wrote cursive by hand, I had to look up how to write some letterforms again! This shocked me, because I grew up writing almost exclusively cursive. I remember enjoying writing in it over print/block letters, by a substantial amount. How could I have forgotten? 

Anyway, in my search for a sheet showing basic cursive to remind myself, it lead me to become interested in “scripts” – not programming scripts or screenplays, haha – but styles of calligraphic writing which have been popular in the past (and present!).

I became partial to a script called “Old English Copperplate,” which is a type of handwriting which seemed most popular during the 18th century/1700’s in the west. It has flourishes and embellishments I find aesthetically pleasing, and I also thought they might be useful practice for improving my hand control. As I’ve never been confident in my writing abilities (or fond of how much hand writing looks). Oh! Though, I should mention that while I follow some of the script’s letterform’s, I don’t follow it precisely. The – I think they’re called “descenders?” – but tlike what you see in the lowercase “g” and “y” in “Malyck” and “Landy” written beside the artwork – those aren’t aren’t accurate to the script. They’re fun to write the loops this way!

And, as a bonus, I think it has been improving my drawings when using digital!

Earlier version of the "finished" drawing.
Earlier version of the finished drawing before adding small refinements today.

I like this drawing more as a sketch (the image captioned “Drawing work-in-progress” above) than how it looked in its original final version, seen above. I tried some small refinements this morning (the top image of this post), which I think helps a bit. But I still prefer how it looked in that earlier sketch version.

The Harbinger’s Path: PDF “Process” Preview | May 9, 2025

Photograph showing an in-progress layout page for a digital PDF version of Chapter 1 from "The Harbinger's Path"
“The Harbinger’s Path” Chapter 1 Digital PDF | Photo from an in-process layout page

One of the things I was hoping to do ahead of the my self-imposed May 12th Chapter 1 launch date, in addition to the chapter itself, was put together a little digital, web-resolution PDF of it to accompany its launch. Then, I had the thought that it might be fun to include some bonus art in it – either process images, as I do like some of the lineart I did for this chapter, which is easier to see before colors were added. I’m also considering adding some preview images for Chapter 2, which will likely be layout art (very sketchy).

I did a quick draft of the PDF to see how it would look, and I should be able to have it organized by Monday at the same time the chapter is posted. Though, when I was looking through my process files to see what I’d like to add for these extras, I kept thinking of more ideas. I’m thinking it might be nice to add some little notes to some of the artwork – one in particular is one of the earlier pages, which is the one that caused this whole project to snowball into an actual short comic instead of a few one-off pages. I’ll have to look into it more – this weekend. Wish me luck!

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Dagonet and Malyck Portraits | May 8, 2025

I’ve been wanting to do a series of “portrait-style” paintings for some of my favorite sylvari characters – the first one I’ve finished so far is Dagonet (from last October), and I’ve shown WIP’s of Riannoc and Cadeyrn in places before. Riannoc has been very close to being finished for a while, and I also have one secret character I don’t think I’ve mentioned anywhere yet, who’s been in a near-finished state for good while too. Only need to do that last 10-5% of polish – which I’ve found tend to takes me more time than I estimate, but which often results in the most stark features for whether I’m satisfied or dissatisfied for how a painting turns out.

Cadeyrn is in a more incomplete state, though I don’t think he’d take me significantly longer than Riannoc and the secret character (one of my favorites, and I don’t think I’ve drawn the character before now).

I should probably standardize the nameplate design, though I sort of like Malyck’s placement more than Dagonet’s. Issue to solve in the future! 

I mainly wanted to see how Dagonet and Malyck look side-by-side so far. :D especially as I haven’t posted the Dagonet painting on this sketchblog since it was from last October.

Oh! I should post the process for it, too – I’ll post them below:

And, let’s post a detail crop below:

Detail close-up of Dagonet
Detail close-up of Dagonet

Why are sylvari so fun to paint? I never tire of them!

“Harbinger Malyck” Paintover | May 7, 2025

Illustrative painting of the sylvari Malyck from Guild Wars 2. He stands in the center of the painting as thorned vines twist around him. The background evokes Verdant Brink, the starting zone from the Heart of Thorns expansion.
“The Nightmare Harbinger” or “Harbinger Malyck” | 2025 updated version (WIP)

I’ve been putting the final adjustments for the first chapter of The Harbinger’s Path, and thought it would be fun to show two past paintings of Trahearne and Malyck which were early representations for what has developed into this comic project. Only, when I saw the Malyck painting again, all I could notice were all the errors I wanted to fix!

I ended up spending some time yesterday doing a paintover of it – for fun, but also for practice. At the time it was painted (all the way back in 2018), I could see there were errors – which I had tried to fix, but not entirely successfully. It ended up being very satisfying painting over it, as I could now do many of the things I aspired to do at the time, but which were out of grasp for my skill level (though the current version is not perfect by any means – but hopefully mostly presentable in its current state, haha).

I also realized there were several things about Malyck’s design which I didn’t draw accurately back then – mainly his leather gauntlets and additional belt straps (though by far not limited to only those). I could not believe I forgot his additional belt straps, because nowadays, those are some of my favorite aspects of his design to draw!

Above are the current and original versions, for comparison. I still think the overall concept for the 2018 painting was solid, but the intended pose I was going for was more complex than what my skill level was capable of back then.

The raw file for this updated version is very messy in its full resolution, which is why I don’t consider it finished yet (and in the version without the additional color washes, you can plainly see the unfinished, rough areas). Until then, hopefully its current state is  again mostly presentable!

And here it is as the pair of paintings I intended to post yesterday (now with this updated version of the Malyck painting).

The Trahearne painting is even older, from 2016. There are definitely parts of the anatomy I would do differently now, but I think compared to the 2018 version of the Malyck painting, this worked much better because of the decorative aspect of the sylvari design (I’m perpetually in awe of Kristen Perry’s design direction for concepting them – if you’ve never seen her documentation for GW2’s sylvari redesign, go check it out now – you’re in for a treat!) (I’m also so happy her site is up now! And that we can still view her design documents easily today. There’s so much to learn from admiring her design sensibilities!).

The Harbinger’s Path Launch Date (and extra odds and ends)

Launch Date: May 12

I should also probably mention somewhere on this sketchblog that the comic is slated to launch next Monday, May 12th! I also want to put together some fun extras, mainly a PDF of the first chapter which will be free to download. With how unreliable social media has become, I’ve also been meaning to set up a mailing list of some sort for a long while (there’s a link on my portfolio site, and at the bottom of the this blog’s homepage, but I never ended up sharing it anywhere else yet) – I’m planning to offer the PDF of the first chapter as a little bonus for joining the mailing list.

Chapter 1 PDF Extras

It’ll have some bonus art in it, either things like some of my favorite lineart drawings from the first chapter (before colors were added), and/or preview layout drafts from the next chapter(s) (I have up to chapter 3 drafted, but I’ll probably limit this to chapter 2 previews).

One of the reasons I didn’t end up sharing the mailing list when I first set it up, is because I didn’t know yet how I wanted to use it. I’ve had time to ponder it for a while now, and my current thought is I might segment the mailing list into different interests – but probably not too many, as that sounds like it might become complicated for me to manage. More thoughts about this in the full post if you, for some reason, wish to read my thinking aloud to myself, haha:

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