GW2 Commission for Kyris | December 14, 2025

Canach loosely embraces Akoni as she places her hand against the side of his face. Cherry blossom petals gust gently around them.
“Canach and Akoni” | GW2 “comics-style” commission

A Guild Wars 2 commission for Kyris finished earlier this month! This was an especially fun one, as Kyris asked me to try a commission in the style I’ve been drawing for The Harbinger’s Path webcomic. I’ve grown to love drawing in this style over this past year, but hadn’t thought too much about potentially doing it on commission. I’m grateful to Kyris for suggesting it, as I’m pretty pleased with how this style turned out in her drawing! 

Detail close-up of a feminine sylvari with a blue color scheme.
“Akoni Wolfsbane” | Detail close-up

I’m especially happy with how Akoni’s face turned out. I think it is one of my favorite feminine faces I’ve ever drawn! 

A few process images below: 

Initial sketches.
One of the sketch rounds with revisions after feedback!
Work-in-progress lineart after the composition was decided on through the sketch revisions.
The final piece once more!

Thanks again to Kyris for commissioning me! 

Zecknel Ref Sheet Commission | November 4, 2025

Ref sheet drawing of an anthro avian character. Lineart. Full-body front and back views, a 3/4 bust, front-facing bust, tail cutout, a long scarf, and swatches in the shapes of feathers. Text for the character reads: Zecknel Al'Raithe.
Reference sheet commission; lines only.

Recently finished ref sheet commission! I’m so humbled when I’m asked to do a ref sheet commission, because it isn’t something I formally list anywhere that I do, but the ones I’ve done have been very enjoyable. Many thanks to Zecknel for this one, in particular, because when first asked to do this, I let Zecknel know that I would use a looser line style. I say this for all the ref sheets I’ve done, because before this year, I wouldn’t say I work with clean lines.

Serendipitously, between the time Zecknel approached me with this project (an updated ref sheet for his character, the original itself a ref sheet I made for them a few years back) and the project’s start date, I began drawing more with line as I drew The Harbinger’s Path webcomic. By the time the start date for this commission approached, I was fairly confident I could do this reference sheet with cleaner lines than for any ref sheet I’ve drawn before. I would still consider these lines more on the looser side, and not “true” lineart – but they’re much cleaner than “lines” I’ve drawn before this year – especially on commission. 

Color version of the previous ref sheet. The avian is richly clad in feathers of a darker, royal blue, with feather accents of gold and yellow. Eyes are also golden yellow. Scalesa and talons are a dark color. Scarf is orange, but text notes it can be any color, but is very long.
Reference sheet commission; with color.

Zecknel has such a cool concept for their character, especially once you add color. The vibrancy of their character’s feather patterns have a visual spark, I think! I’m also excited about this ref sheet, because it will be used to create a costume (or “fursuit”) Zecknel is commissioning from a specialized crafter. I’ve known Zecknel’s character for a few years now, and I’m really looking forward to seeing a physical manifestation of their character! I’ve always had a lot of admiration for the craftsmanship behind fursuit crafters – the technical skill to bring these imagination creations into physical form is this wonderful representation of passion and creativity. I’ve seen some truly incredible instances of artisan craftsmanship that rival what you see on stage or in films. I just love seeing people expressing what they love, especially the more indie types! 

Reference sheet crop highlighting the scale and feather detail of an anthro avian character. Lineart.
Crop | I especially loved drawing the scales and feathers!

Edit Nov 5, 2025: I don’t know what it is about posting that makes my eye notice things, but I noticed the angle for the far wing was inaccurate! I’ve revised the above refs, and the earlier versions are in the full post below: 

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Guild Wars 2 Mesmer Commission | June 12, 2025

A Guild Wars 2 humanoid mesmer wields the legendary greatsword "Eternity" before her. The blade compositionally splits the painting in half, mirroring the two sides of the character's hair and mask - one side with more white colors, and the other with more purple tones.
Guild Wars 2 Commission | Enzo’s Mesmer

A recently finished Guild Wars 2 painting for Enzo! This one is in the “Tier 2: Watercolor-style” of commissions.

A few process steps below:

A series of early sketches for Enzo's painting. 4 thumbnail sketches are shown with different glow and lighting options for Enzo to choose from.
Sketch Revision 2

A sort of fun things about this one is, in the time between when I was asked to do this commission and when I could begin, this time span is when I became enamored by Varré from Elden Ring. I think right before I started the initial sketch for Enzo’s painting, I had started my first drawing of Varré. I didn’t realize until doing the initial sketches for Enzo’s mesmer how both characters are wearing masks! It was almost like drawing Varré first was a pre-sketch for Enzo’s painting, haha. 

A further series of sketch revisions for Enzo's commission before painting the thumbnails. This version shows additional glow or lighting effects for Enzo to choose between.
Sketch Revision 3

Above is the stage the painting was in before finalizing it (the top image in this post). 

Guild Wars 2 Commission | April 4, 2025

Guild Wars 2 commission commemorating the characters' owners' anniversary! Shows two characters standing beside each other, one wielding Bifrost, the legendary staff, and the other holding the Flameseeker Prophesies, the legendary shield.
Guild Wars 2 Anniversary Commission

Guild Wars 2 commission to commemorate the characters’ owners’ anniversary! This one was commissioned several months ahead of time for a surprise gift, and I’m excited I can show it now.

It’s painted in the “Speedpainting (Tier 3)” style.

Initial sketches to choose the idea. Several thumbnail ideas with notes are shown.
Initial sketches to choose the idea.

After reading the commissioner’s description for what they’d like to see, I had four initial sketch ideas.

In-progress stage after the initial sketch idea is chosen.
In-progress stage after the initial sketch idea is chosen.

The painting in an in-progress stage after the initial idea is decided upon.

With support from ArenaNet.

Lilly | Guild Wars 2 Commission

Recently finished this GW2 commission for Rafael! His character, Lilly, who is a bloodstone-themed elementalist!

Initial sketch ideas! I had several ideas come to mind based on Rafael’s description for Lilly, as he had a specific mood and personality in mind for her portrait. I always love working from a written description. It’s very satisfying to imagine what a character’s personality is like, and then try and reflect that outward in their visual portrayal.