Lorcan Loose Ref – Nightmare’s Embrace | June 11, 2026

Loose drawing of a blue-toned sylvari ranger.

I’m at the point while drawing “Nightmare’s Embrace” (which I’m realizing as I’m typing this I should create a webpage I can link to, so I don’t have to explain what it is each time) where I can’t rely on my haphazard mix of different ref screens and drawings of my characters – at least, not if I want them to maintain a minimum semblance of design consistency. 

I didn’t have a solid design for Lorcan’s outfit until now, because every time I’ve drawn him I’ve done so slightly differently. Which is acceptable for paintings, not as much for comic pages. This is a loose drawing tonight to figure out which design I want to use for him in the mini-comic. 

I’ve been able to get away with loosely defining everyone’s outfits so far, because the main features I’m up to for most of the pages is still the general poses/panel clarity. And aside from screenshots, this older painting from 2024 has been my main outfit inspiration for “Lorcan,” a Nightmare Courtier from the mini-comic: 

Cropped painting of a Guild Wars 2 sylvari with a cool-toned color scheme.
Lorcan WIP | Painting Crop | 2024

This is a cropped WIP for a Lorcan painting I don’t think I’ve posted anywhere yet, mainly because there are issues with it I’d ideally like to fix first. But this painting is the closest to what I’ve been thinking about for his armor. 

His armor itself is most heavily based on the “Nightmare Court Guise,” from the medium Twilight Arbor armor set. Of course, I did some modifications, mostly for my personal enjoyment (haha). 

My only potential reservation with his outfit at the top of this post is – during the main part of the mini-comic, Lorcan is a “recently-turned” Nightmare Courtier. He might look slightly too fancy, for being “recently-turned.” I think I can remedy this fairly easily by shortening some of the features of his outfit (mainly the waist skirts and forearm thorns/branches).

But I’ll try this version out first in the mini-comic drafts, and see how they look. 

I also started the ref by drawing Lorcan’s underlying anatomy first – I’ll add it in the full post below: 

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Cadeyrn Warm-up | January 9, 2026

Loose sketch drawing of Cadeyrn from Guild Wars 2. He wears a crown of golden, glowing vine, as he slouches smugly against twisted thorns.
Cadeyrn Warm-up (Crop)

Super rough Cadeyrn warm-up! I’ve been wanting to sketch the ending portion of Ree Soesbee’s “Dream and Nightmare” passages, particularly the final one describing Cadeyrn after he’s founded the Nightmare Court. The specific portion reads: 

Cadeyrn lounged on his throne with a careless, prideful slouch. A crown of golden vine glittered on his forehead as courtiers bowed and whispered before him, hanging on Cadeyrn’s every word, their eyes as lightless as the space between the stars.

— Source: Dream and Nightmare by Ree Soesbee

I love the imagery this passage depicts, and it’s been on my task list for a while to try sketching some ideas based off it. This is my second (very loose) attempt. Below is the full, uncropped (and very rough) composition: 

Full version of the Cadeyrn drawing shown previously. He sits atop a throne-like tangle of thorned vines.
Cadeyrn warm-up (Full composition)

I thought it might also be fun to play a little with Cadeyrn’s design, namely his outfit. I’m not a huge fan of his in-game armor, but I wanted to try something that is still recognizable as having that as its inspiration (for comparison, this is Cadeyrn’s in-game appearance). I really like how in the Nightmare Court outfit series of armor, there’s a mild sense of lasciviousness, or this air of seduction, which works thematically with their concept of corrupting (or “seducing”) Dream sylvari to Nightmare. 

I also thought it didn’t quite make sense that Faolain (the canonical leader of the Nightmare Court) wears Nightmare Court armor, while its founder wears low-level sylvari cultural armor. From the Grove, no less! This never made sense to me, given how arrogant Cadeyrn is depicting in Ree Soesbee’s writings. (I imagine he might likely have disdain for anything associated with the Grove.) But I do love when concepts are created based off in-game appearances – it’s why often, my favorite games to do fan art for tend toward those with lesser graphics. Because these allow more freedom with how artists can imagine their depictions, and allow more creativity and play among different interpretations across a variety of people. 

That’s the idea behind his alternations here – I tried combining features from the sylvari male version of the Nightmare Court light armor (as Cadeyrn is a mesmer) – mainly by opening the chest, and changing his collar armor to thorns instead of leaves – while attempting to keep the “spirit” of his in-game appearance intact. 

Incidentally, the first sketch I tried was from two days ago, sketched as an even looser warm-up: 

Loose sketch showing Cadeyrn toying with his “crown of glittering vine.”

There are aspects of this sketch I also like. I’m not sure which version I’ll take further – it might be neither, maybe I’ll try a few more ideas! – but it was fun to finally sketch down some potential tries for this idea. 

Finally, the first sketch is also part of one of the “sketchpages” I use for warm-ups – this is how the full page looks: 

Loose sketches | Left, Cadeyrn from Guild Wars 2; Right, Corveil, from my own setting (not GW2)

This page started as as warm-up with Corveil first, on the right, as some anatomy construction practice.