Rough drawing/painting of Diarmid from Guild Wars 2The base drawing.
I’ve always wanted to do a study of Blademaster Diarmid from Heart of Thorns, because Carlyn Lim’s designs from this expansion are some of my favorite artworks from the Guild Wars franchise. Her concept designs for the “Nightmare Commanders” – which became the “Mordrem Commanders” in the live game – are some of the most inspirational designs from this expansion for me. They still stimulate my imagination for what the story for the underlying characters might have been! (Had they not been cut for time from the narrative!)
Edit August 13, 2025: Added the fullbody WIP composition!
Anatomy practice / Lorcan WIP | Lorcan with the “Onus” hammer skin
Anatomy practice! I’ve been practicing drawing anatomy construction from imagination this year, and this is one of those practices. So, please forgive me for any anatomical inaccuracies, as these are for practicing this type of anatomy construction drawing from imagination.
I’ve been having fun running around in the “Untamed” build for my ranger, which I never knew how fun a spec it is to play (mainly because of the amazing vocal lines Brandon Bales recorded for it, haha – but also the main “unleashed” hammer skill is so fun and satisfying!). It gives me an excuse to finally use my favorite hammer skin – “Onus” – which I’ve never used before because I haven’t enjoyed hammer skills on any character prior. I believe it is also a Halloween skin – so perhaps hopefully I can finish this drawing by this Halloween!
Here’s the full composition:
Full composition (in-progress)
I also figured out a better way to draw chains with this drawing – when I’ve drawn chains for commissions before, I made a chain brush. I was too lazy to find or recreate that brush again for this drawing, and this time I just drew them manually – but surprisingly, this ended up being both quicker than when I used to use that brush, and I also like the visual result more. I remember the chain brush I made always had this uncanny “too even” appearance, which I then had to spend time making the links look more organic.
With just drawing them with a regular round brush now, it naturally lends itself to an organic feel. (Of course, perhaps now it might be not even enough. Though between the two, my personal preference is a little too organic versus too inorganic or stiff).
And a few extra/earlier versions in the rest of the post below:
Another silly animation test/practice. This is a small crop from a painting of my sylvari reaper I started a while ago, and it’s been on my back-burner to finish it sometime – dug it up today to practice more with Krita’s timeline/animating with frames instead, haha.
“Spellweaver Caydren” | 2025 paintover of a 2017 painting.
Felt like doing another “paintover” practice of one of my older paintings as a warm-up today – which I inevitably spent more time on than I intended. I wouldn’t consider this a “finished” painting, but I’d considered it “finished” as far as its intended practice. :D
This is my “spellweaver” Nightmare Court sylvari from Guild Wars 2, who is one of the main characters from my not-yet-released “Nightmare’s Embrace” project (a future short comic, separate from The Harbinger’s Path Trahearne & Malyck comic). His loyalty to Nightmare is what the quote refers to – like Cadeyrn before him, he believes Nightmare represents the “true” nature of all sylvari, and that the Dream is a corrupting force separating all sylvari from their true selves.
2025 Paintover; vertical crop.
Original 2017 version; vertical crop
The full version of the original in the full post:
“Mist Stranger Trahearne” | 2025 paintover of a 2021 painting; vertical crop.
This is a 2025 practice paintover of one of my older paintings of Trahearne from 2021. I’ll put the original at the end of the post, and you can flip between them for comparison (and judge me on how much I’ve improved or not since, haha).
I remember thinking this fan theory quite fun at the time – it is not my fan theory, and I believe I saw it mentioned on both Reddit and Tumblr occassionally, at the time. (I can’t recall if it originated from one person, or multiple people – if you happen to know, feel free to share and I’ll add this info into this post). Edit: Found some links from the time! On Tumblr and Reddit. Thanks to @scarlet-briar on Bluesky for the Tumblr info (it is their theory and Tumblr page in the link!).
“Mist Stranger Trahearne” | 2025 paintover of a 2021 painting; full composition.
The general theory is that the Mist Stranger might be Trahearne, perhaps from an alternate timeline. While the idea doesn’t fit into my “headcanon” projects for The Harbinger’s Path and Nightmare’s Embrace, it’s still fun thinking about alternate possibilities people cleverly speculate on. Especially as, this one involved the possibility for the character reappearing again in-game.
For this painting, I remember being fond of the overall composition, or perhaps the concept of the composition – but when I randomly saw the file again over the weekend, I realized the composition had some problems. Some visually awkward moments. The full version is a horizontal composition – which I think I’ve improved slightly from the original, though I still prefer it as the cropped portrait version at the top of this post, instead of the full canvas above.
The main thing I wanted to try was some of the techniques I’ve been using in The Harbinger’s Path comic pages, but applied to a painting/illustration. Quite fun!
Below (in the full post) is the 2025 paintover, followed after by the original 2021 version for comparison: